The Easy Way To Robotics

EASY-ROB Collision

Collision Detection of 3D Objects
The high-performance EASY-ROB™ Collision is used for integration into technology-based software applications.

Quickly and accurately check your 3D application for collisions-

It doesn‘t matter how big your models are, you can rely on EASY-ROB™ Collision!

More than 1000 times in use –
Now finally free available! Thanks to the open software architecture EROSA, EASY-ROB™ Collision is now available.

Features

  • Various Calculation Methods - Collision Detection, Clearance, Distance
  • Hierarchical Representation - Intelligent and fast with OBBTree-Tight-Fitting
  • Threadsafe - Parallel collision test safe on multi-core CPU
  • API - C/C++ and C#, Method class ERColl_CAPI
  • Mathematics - Method class for math. calculations, e.g. of homogeneous matrices
  • Integration - Detailed doxygen documentation, Programming examples for MS Visual Studio® C/C++ und C#
Collision Detection - Method of whether two triangulated models collide. Collision detection according to the first colliding triangle pair. Calculation of all colliding triangle pairs
Clearance- Checks if two models are closer or further than a defined tolerance distance
Distance - Calculates the smallest Euclidean distance between two non colliding models and the 2 closest points on the models

Advantages

  • Including various calculation methods
  • High performance with low hardware requirements
  • Threadsafe
  • Easy integration into technology driven software solutions
  • Available for Windows® 32- and 64-Bit

Application possibilities

  • Animation and simulation
  • Motion planning
  • Assembly tests
  • Offline programming
  • Measurement protocols
  • Virtual Prototyping
  • Surgical simulation
  • Haptic rendering
  • Molecular design
  • Industry-independent

API - ERColl_CAPI

This API exports the method class ERColl_CAPI.

We recommend Microsoft® Visual Studio C++. C++ Builder and Delphi are possible as well.

For the individual implementation we provide service and support.

Licensing

  • EASY-ROB™ can be started several times on the same PC
  • Hardware related licensing method (PC-connected)
  • Optional WIBU-KEY USB-Dongle *)
    PC-independent licensing method

Options

  • Clearance- Checks if two models are closer or further than a defined tolerance distance (Item No.: opc01)
  • Distance - Calculates the smallest Euclidean distance between two non colliding models and the 2 closest points on the models (Item No.: opc02)
*) optional available, not belonging part in this described item

Item No.: erc01

Integration Examples

EASY-ROB™ Collision Flyer

pdfeasy-rob-collision-flyer_en.pdf

VISU
COLLISION